Tuesday, 8 February 2011

Battle Report 4 : The Quater Mine

The next battle that I fought in the Lalinta Prime campaign was against Tom and his Chaos Space Marines. Flushed with my decisive victory over Will's Eldar, I made the lazy and as it would turn out foolhardy decision to field much the same army as the previous game; just swapping out flamers for melta guns due to the increased armour of the Traitor Legions and leaving Heavy Bolters on the Razorbacks.

1500 point battle Blood Drinkers v's Chaos Space Marines

Having brutally driven off their former Eldar allies and still enthralled by the foul warp craft unleashed upon them by the Slaanesh Cultists, the Blood Drinkers press on into the desolate dust bowl of Quater Mine; their orders to capture it, the only clear objective in their bewitched minds. Meanwhile a Chaos Space Marine strike force led by the Messengers of Magnus swiftly moves to intercept them.

Bix's Blood Drinkers                                                  
HQ - Reclusiarch 'Crixus'
HQ - Librarian Codicier 'Leto'
ELITE - x3 Sanguinary Priests
TRP - Assault Squad 'Idus' (x8 Marines)
TRP - Assault Squad 'Faustus' (x7 Marines) 
TRP - Assault Squad 'Tauron'  (x5 Marines + Razorback)
TRP - Assault Squad 'Jachin'   (x5 Marines + Razorback)
FA - Land Speeder Typhoon
FA - Land Speeder Typhoon
HEAVY - Predator Destructor

Once again this was an annihilation mission; we were playing at Warhammer World, Nottingham, all the 'Gents' having made the journey up to get some campaign games played on the excellent boards they have there and expand our waistlines in Bugman's Bar.

Tom's Messengers of Magnus
HQ - Daemon Prince 'Ducor the Deceiver'
ELITE - x5 Chaos Terminators
TRP - x9 Thousand Sons & Aspiring Sorcerer (+ Chaos Rhino)
TRP - x9 Khorne Berzerkers & Skull Champion
HEAVY - x3 Obliterator Cult
HEAVY - x3 Obliterator Cult
HEAVY - Chaos Land Raider

Tom won initiative, choosing to set up and go first, I made the second of many errors that day and opted to place all my forces on the board, not wanting a repeat of the deep strike mishap from the previous game; daft really in hindsight, but many a general has made a spur of the moment decision that has come back to haunt him, I would have my fair share of ghosts by the end of play.

Turn 1
The clanking armoured transports of Chaos growled forward into the mine complex, the monstrous Land Raider spitting bright lances of death from it's Las Cannons, scored a direct hit on one of my Razorbacks track assemblies immobilising the vehicle in one searing flash.

The remaining Blood Drinker armour gunned their engines and advanced to meet their old and most reviled foes, firing smoke canisters from their launchers to screen their approach and that of the jump pack assault squads blazing alongside them. I wanted to draw the enemy in, onto my assault troops so they could set about them quickly and decisively.

As the formation moved towards the centre of the mine complex, my two Land Speeder Typhoons skimmed up the right flank launching a torrent of Krak missiles at the Chaos Rhino. The missiles tore the ancient machine apart, completely destroying it and then felling one of the Thousand Son Marines as they rose ominously from the burning wreckage.

Turn 2
With a thunderclap of overpressure two Obliterator Squads teleported to the rear of my advance; swooping down to join them, came the Daemon Prince, Ducor the Deceiver. The Ruinous Powers had surely smiled on Tom's deep strike dice rolls and I was caught completely off guard.

The first squad of Obliterators blasted away at Squad Faustus on the left flank of my advance with Plasma Cannons, the entire squad of Battle Brothers was atomised by the searing energy bolts. The second Obliterator squad opened fire on Squad Idus to the right, but their shots went wide, sadly one errant bolt hit the immobilised Razorback and destroyed it.

Squad Tauron pulled themselves from the wreckage but were immediately set upon by Ducor the Deceiver who struck them with the Lash of Submission, hurling the squad across the battlefield and into the gun sights of the Thousand Sons; the ensuing volley of bolter fire from the Sons cut down one of the Marines.

With my advance crippled by the heavy fire and resulting casualties from Tom's deepstrike ambush I was forced to turn troops to counter the threat. Squad Jachin deployed from the remaining Razorback and advanced without fear towards the horror that was Ducor; the squads Melta Gun and Codicier Leto's Infernus Pistol spat molten fury at the abomination, wounding him twice. My Predator turned in place and finished the Daemon Prince off, pulping him with sustained Heavy Bolter and Auto Cannon fire.

My Land Speeders attempted to stem the frontal armoured advance of the Land Raider, opening up again from their flanking position with their Typhoon Launchers; but it's thick armour carved with blasphemous runes, shrugged off the missiles.

Squad Idus swung about and firing their jetpacks they charged at full speed towards the waiting Obliterators; with a violent clash of metal they assaulted the lumbering monsters. Crixus felled one with a skull splitting sweep of his Crozius, the other two beasts where overwhelmed and torn apart by the savage fury and combined might of Marines under the violent thrall of Sanguinary Priest Varro's Blood Chalice and the fiery oratory of Reclusiarch Crixus, chanting the Liturgies of Blood.

The survivors of Squad Tauron re-grouped and with Sanguinary Priest Clodius leading the charge, assaulted into the harassing bolter fire of the Thousand Sons; the Sons 4+ invulnerable save blunted the attack however and my close combat only cut down one of their infernal number.

Turn 3
Having hacked and blasted a decent rally from the ambush of Turn 2, I was hoping to clear the remaining Obliterator Cult from my back line and press forward to regain the initiative. It was not to be though as Tom rolled for deep strike and came up trumps once again; damn the warp!

His Terminators teleported in right on target, bolstering the Obliterator Cults already substantial fire power. Both units opened fire on Squad Jachin, with Plasma Cannons and Plasma combi weapons; the sheer weight of high energy bolts erasing the entire squad from existence including Codicier Leto, whose Shield of Sanguinius was unable to fend off so many hits.

To the front, the gaping maw of the Land Raider spewed forth a raging tide of Khorne Berzerkers who slammed into Squad Tauron's melee with the Thousand Sons; the marines were quite literally chopped to pieces by the blood crazed fanatics.

In reply my Razorback only managed to drop one Berzerker with a Heavy Bolter shot, my Land Speeders once again failed to damage the Land Raider. Squad Idus charged the Terminator Squad and wiped it out in another display of brutally efficient close combat; but the Terminators had done their work and done it well.

Turn 4
The Khorne Berzerkers having finished stamping on the remains of Squad Tauron, mounted up and rumbled forward again in the Land Raider; its Las Cannons finally finding their mark again, blasting a Heavy Bolter from it's mount on my Predator with one shot then stunning the tank with its second.

The Thousand Sons continued their unceasing advance, turning their attention to my Land Speeders, the Aspiring Sorcerer conjured up a Bolt of Change with his warp witchery, the wailing mass of warp energy bursting through the Speeders light armoured skin, destroying the machines spirit and immobilising the vehicle.

The guns of the Obliterator Cult spoke again, this time sending four marines of the heroic Squad Idus to oblivion; in reply the squad managed to charge the hybrid monsters down and finally silence them.

Turn 5
With my depleted force now hopelessly in tatters I could only look on in dismay as the Land Raider blasted my Razorback into scrap and then the Khorne Berzerkers swarmed over my Predator, destroying it with furious glee.

I conceded at this point, although I think I could have taken down some, if not all of the Berzerkers with what was left of Squad Idus, I didn't want to risk losing Reclusiarch Crixus in what would have been an almost futile gesture and forcing a roll on the campaign wound chart that might have resulted in his loss from further games.

Tom had won a well deserved victory; he had done what I failed to do (despite my plans to the contrary) and fielded an army well suited to Marine destruction. My choice to play all my units on the board despite knowing how much Tom had in reserve was rash, even if you take into account his lucky rolls bringing the majority of his force on in Turn 2.

Also I allowed myself to become stunned by the sheer weight of casualties I was suffering, my armour stopped moving as did my Land Speeders (unforgiveable) and just sat taking pot shots. With the Land Speeders in particular, I shouldn't have got so hung up on the Land Raider, it wasn't performing that well with its Las Cannons and the fire it was soaking up would have been better spent thinning out enemy squads. Tom forced me from action to reaction and that road more often than not, leads to defeat, take the battle to them gentlemen!

One plus, I was again impressed with the damage a double buffed (Chaplain and Priest) assault squad can do in close combat, this being the case with Squad Idus; I just wish I had had the sense to throw them at the Land Raider.

Ah well, the whispering of those ghosts should serve to remind me of these lessons, onwards!


Siph_Horridus said...

Any phots of the painted minis? Tough luck tho, but a loss always makes you learn more thn a win! Next time....

Bix said...

Hey Siph, thanks for dropping by.

Sadly no Pics from the day, we were playing to a tight time constraint, as I had to get home and work that night and no one had thought to fool around with cameras. :(

I'm planning on getting some mini related posts up sometime next week in an attempt to kick start my flagging painting schedule.

And I couldn't agree more, the only real mistake is the one from which we learn nothing.

Warpaintguy said...

Well written BR mate. better luck next time. Could you tell me how you made those images of the battlefield. I see them all over but don't know where the come from.

Thanks in advance.

Bix said...

Cheers Seb, much appreciated.

The images I use are for an open source wargame program called Vassal

However, I think I had to download the specific 40k templates elsewhere; if you check the Lexicanum entry, it should point you in the right direction.

Also ask on any of the big forums and I'm sure there will be some tutorials on how best to use it. TBH I'm a bit lazy ATM and just use the templates with MS Paint.

There is sure to be a better and easier way than that.

Hope that's of some help.


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